![dnd 5e character builder online multiclass dnd 5e character builder online multiclass](https://i.redd.it/p7esa8l1g7t31.png)
So your proficiency bonus increases to +3 at 5/5, not 3/3.ĪSIs work the same way, except you gain it twice (once for each class). Proficiency bonus is based on the individual level, not the combined level. So you're a 3/3 or a 15/15, but never a 7/3. No prerequisites are required for the second class.Įverything you learn at base level of your first class, you learn at base level of your second class you get all skills, saves, and proficiencies as normal.īoth classes start at level 1, and level simultaneously. No effort is made to prioritize stats to classes (see: randomness). Stats are done as 5d6, take highest three. Since randomness is a handicap in itself, we made the decision to forgo the typical 5e multiclassing rules. To both you and u/Zwirbs, this is from the README:
#Dnd 5e character builder online multiclass generator
It's still not perfect, but you can see the quick list of problems I know about, things I intend to include, and other guidelines for this particular generator on the README.Īll feedback appreciated! Except on the look of the interface, I know it looks bad on mobile. I actually like a lot of the character stories this system accidentally comes up with! Including: the outlander-guide bard/rogue who can play four instruments but has CHA 10 and no perform skill (great player with stage fright), the former-hitman cleric, the firbolg ranger with a fey favored enemy (yikes), and the minotaur noble rogue-swashbuckler Moon-druid (huge guy that enjoys a sporting duel between chums, but should things turn sour, he turns into. For best results, do a level over 5 and keep everything else random. You'll generate a level 1 character on page load, but every press of "Go!" after will be a random level/race/class unless you specify otherwise. But I spent a hell of a lot of time on this, so I wanted to share it! It's definitely not done, but it's mostly in a state I can share. I still don't know what the campaign is, because I'm going to be in it, so no spoilers for me. He wound up thinking about this concept a lot, and asked me if I could make a character generator that fit the completely-random parameters, because the conversation had sparked a campaign idea. Backstory: my boyfriend and I were talking about a 20th-level dual-class gestalt one-shot a friend had done, and from there we wound up asking the question: "what would D&D be like if your character was entirely random?" Obviously you could wind up with terrible stats, or a class that doesn't work with your stats, but a second class could potentially help shore up your weaknesses.